Concept of a sword I drew up the other day. I would like to model a base mesh in Maya and then bring it into Zbrush for fine detail. Once completed with that i would like to bring it into Unreal 4 and play around with materials and special effects. I would like to have the bottom handle control file that would light on the sword. The flames would distort the mesh and the blade would glow red hot after the flames go out for a few seconds before returning to normal.
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