My name is Ethan Samuel and this is my first post to my new art blog! I am currently in a Masters degree program at Florida Interactive Entertainment Academy (FIEA) in Orlando, Florida. I am in the summer semester and will have three portfolio pieces completed by August 1st. I plan to focus on animation and special effects.
The First will be a series of game animation loops for the characters for my current Capstone game Neon Night Riders(NNR). The loops will include basic locomotion: Run, Idle, Jump, Wall Run( at an angle and 90 degrees), Stun and Hover. These will all be completed by June 16th.
The second will be the special effects for NNR. Each character will have a neon light trail follow behind them, when a building is "tagged" all the objects on that building that will change color will have an effect and shader. Also the hover, ground pound, missile projectile will have particle effects. This will be completed by July 14th.
Third will be a weapon from the popular game Halo. The needler is what I plan to model out, texture, animate, rig and create a material in Unreal Engine 4. This will be completed by July 30th.
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