This piece I will focus on learning 3Ds max. I will model out, Uv, and then texture a shotgun from Halo 3.
Sunday, July 27, 2014
Update for the After Effects assignment Tina Equels ( tinaequels.blogspot.com ) and I are doing.
Unreal Engine 4 Matinee Render
Mental Ray Lighting Assignment
Wednesday, July 16, 2014
For my final portfolio piece I am modeling a Colt 1911 but typing to hit all the details to make it as realistic as possible for simulation of cleaning and stripping one down.
Sunday, July 13, 2014
Final renders of a Bell UH - 1B Iroquois I modeled. Rendered in Autodesk Maya Mental Ray.
Finally some renders in Unreal Engine 4.
Wednesday, July 9, 2014
From the critique I got from today i decided to start a higher res version with a lot more attention to details. Smaller details like bolts, rivets and seams i plan to do in zbrush. Here are some screen shots from what i got completed today.
Also I found a new target goal for myself now that I aim for a high res model.