Monday, August 25, 2014

This piece I will focus on learning 3Ds max. I will model out, Uv, and then texture a shotgun from Halo 3.

Wednesday, July 16, 2014


For my final portfolio piece I am modeling a Colt 1911 but typing to hit all the details to make it as realistic as possible for simulation of cleaning and stripping one down.

Sunday, July 13, 2014

Final renders of a Bell UH - 1B Iroquois I modeled. Rendered in Autodesk Maya Mental Ray.
















Finally some renders in Unreal Engine 4.

Wednesday, July 9, 2014

From the critique I got from today i decided to start a higher res version with a lot more attention to details. Smaller details like bolts, rivets and seams i plan to do in zbrush. Here are some screen shots from what i got completed today. 




Also I found a new target goal for myself now that I aim for a high res model.